Showing posts with label Table Top Battles. Show all posts
Showing posts with label Table Top Battles. Show all posts

Tuesday, 22 September 2020

Battle of Hohenfriedburg : Silesia 4th June 1745.

 Maria Theresa the Empress of Austria had previously signed a peace treaty with the Prussian Monarch Frederick. This was so, that she could deal with French and Spanish attacks elsewhere on her territories.

In 1745 the Empress decided to renew hostilities with the Prussians. The Austrian Army in Bohemia was set in motion again, Eastward toward Silesia. The Empress was determined to regain the Province.

The command of the Austrian army was given to Prince Charles of Lorraine who, having nearly beaten the Prussians before was considered the most experienced. He was also a Brother-in-Law to the Empress bringing the stamp of Royalty to the position.

The early hours of the 4th June 1745 found King Frederick of Prussia atop a hill near the town of Striegau staring West, watching the Austrian army as it lumbered from the Bohemian Hills onto the undulating open ground across the river Striegau from where he stood.

Watching  the Austrian Army settle, the King decided on a surprise attack starting with the Austrian left. The attack went awry from the start.



In the first instance the Austrian line was longer than Frederick thought so the Prussian troops came against the line rather than around it. Secondly, in having to cross the Striegau, the Prussian troops came into battle piecemeal.

As the Saxon allies posted on the left of the Austrian Army came under attack this alerted the Austrian commanders and the Army was bought into position----.



The Austrian-Saxon Army.

Austria: 40,000 = 40 points.

1 General ( Prince Charles of Lorraine) @ 1 point.

1 General ( Berlichingen) @ 1 point.

3 stands of Light artillery @ 1point = 3 points.

2 stands of Grenadier infantry @ 4 points = 8 points.

6 stands of Line Infantry @ 3 points= 18 points.

1 stand of Grenzer Skirmishers @ 1 point.

4 Stands of Cavalry @ 2 points = 8 points.

The Saxon Army;

1 General ( Johann Adolf 2nd, Duke of Sachsen Weissenfals) @ 1 point.

2 stands of Light Artillery @ 1 point = 2 points.

1 stand of Grenadier Infantry @ 4 points.

4 stands of Line Infantry @ 2 points = 8 points.

2 stands of Cavalry @ 2 points.

--------------------------"------------------------

The Prussian Army;

42,000 Infantry ( including Artillery and Generals) = 42 points.

15,000 Cavalry = 15 points.

2,000 Hussar Light Cavalry @ 2 points.

Comprising;

1 General-in-Chief ( King Frederick 2nd ) @ 3 points.

1 General ( Du Moulin) @ 1 point.

1 General (Nassau) @ 1 point.

2 stands of Grenadier Infantry @ 4 points = 8 points.

7 stands of Line Infantry @ 3 points = 21 points.

2 stands of Heavy Artillery @ 2 points = 4 points.

4 stands of Light Artillery @ 1 point = 4 points.

1 stand of Cavalry ( Bayreuth Dragoons ) @ 3 points.

6 stands of Cavalry @ 2 points = 12 points.

2 stands of Light Hussars @ 1 point = 2 points.

Here are the Armies laid out;


 Special Rules;

● The Solo Game;

● The Prussian army will get the initiative point on every Game-Turn.

● The Prussian Army moves first on every Game-Turn.

● For the first four Game-Turns, each side will have a 12 sided die thrown for it. The result on each die shows the number of stands to be moved in each Army. This reflects the lack of organised movement within the opposing armies in the early stages of the battle.

● From Game-turns 5 to 8, all the stands can be moved in each army starting with the Prussian army first

● For the first 4 Game-Turns, each side has a 12 sided die thrown for them in the Firing phase of a game turn. The higher scoring side fires first. From Game- Turns 5 to 8, the Prussians fire first.

Here is a map of the battle;


The 2 Player game;

● The Prussian player has the initiative point for the entire game.

●For the first 4 Game-Turns. Each player throws a 12 sided die to see how many stands they can move. The Prussian player moves first.

● For Game-Turns 1 to 4, each side throws a 12 sided die to see who fires first within each Game-Turn. The higher score fires first.

● From Game-Turns 5 to 8 each side can move any stands that can be moved. The Prussian player moves first and fires first. All stands of both sides that are able to fire can do so.

● The Prussian player fires first on every Game-Turn.

● Order of combat is decided by the Prussian Player.

Well, that's it. The figures in the photos are a mix of Miniature Figurines and Peter Pig. The flags are hand painted on masking tape. The buildings are from Total Battles Miniatures. The river and roads are thin card. The round mdf bases are from Minibits.
The squares bases are cut from picture  mounting cardboard.









Friday, 21 February 2020

2nd Bull Run ( Battle of Manassas) 29th & 30th August 1862.

Well, this battle was more involved than I thought. Not having an in- depth knowledge of the war, there were a couple of points I found confusing.

One item is that there were two formations designated as 3rd Corp. Anyway, I digress.

This battle came about because, Robert E. Lee managed to out-manoeuvre Pope. Lee also managed this because of the mental stamina of the men under his command.

The battle of Brawners Farm took place South of Stoney Ridge a few days before Manassas. Although a small action it was no less sanguine, with both sides standing toe-to-toe in close range fire. Even the Officers suffered.

Amongst the Confederates, Taliaferro was wounded three times and General Ewell had his leg shattered by a minie ball which led to amputation.

This was a foretaste of events to come. Jackson had found an excellent position on the wooded
hillside of Stony Ridge from which to fight a defensive battle.

Jackson was also aided in his defense by an unfinished railway embankment. Knowing that Longstreet was on his way in support Jackson  settled his men in position for the coming battle.

The Union General Pope finally found out where Jackson was, having found out about the battle of Brawners Farm. However, Popes army as well as his battle plan was in total chaos thanks to the speed and hard marching of the Confederate forces.

The Union Army gradually assembled from all points of the  compass in front of Jackson's position as Pope sent forward any formations
within marching distance.

The battle was fought over two days. On the first day (the 29th ), Jackson was against the Union Generals; Siegel, Heinztelman and Reno
plus a Division led by John F. Reynolds.

Longstreet, with Lee, turned up later on the first day. As much as Lee wanted Longstreet to attack to take the pressure off Jackson, Longstreet demurred wanting to know what was in front of him.

Jackson's men held on, at one point throwing rocks at the advancing Union forces due to a shortage of ammunition.

On the 2nd day, ( the 30th ) Longstreet attacked!!;

Confederate Army of Northern Virginia.
Left Wing ( 29th August)
24,000 = 24 points.

Major General Stonewall Jackson @ 2 points.
General Ambrose P. Hill @ 2 points.

3 stands of 1st class Line Infantry @ 3 points = 9 points.
3 stands of 2nd class Line infantry @ 2 points = 6 points.

1 stand (A ) James E.B Stuart,s cavalry;
dismounted @ 1 point = 1 point.

1 stand ( B ) Fitzhugh,s cavalry;
dismounted @ 1 point = 1 point

3 stands of Horse Artillery @ 1 point = 3 points.

Union Army of Virginia;
Formations present on the 29th  August
48,000 = 48 points.

1st Corp ;

Franz Siegel ; @ 1 point.
6 stands of 2nd class Line Infantry @ 2 points = 12 points.
2 stands of Horse Artillery @ 1 point = 2 points.

3rd Corp ( from the Army of Potomac )

Samuel Heinztelman @ 1 point.
4 stands of 2nd class Line Infantry @ 2points = 8 points.
2 stands of Heavy Artillery' @ 2 points = 4 points.

9th Corp;

Jesse L. Reno @ 1 point.
4 stands of 2nd class Line Infantry @ 2 points = 8 points.
2 stands of Heavy Artillery @ 2 points = 4 points.

John F. Reynolds @ 1 point. Reserve Division;
1 stand of 1st class Line Infantry @ 3 points = 3 points.
1 stand of 2nd class Line Infantry @ 2 points = 2 points.
1 stand of  Horse Artillery @ 1 point = 1 point.

Notes;

● This 1st battle will last for 8 turns.

●The Confederate Army get the Initiative Point on every turn even when they move 2nd.

● The Confederate Army moves 1st on the
first game turn. All other Game-Turns are
diced for as usual.

● The line of trees count as a wooded area.

● The railway embankment counts as a Trench
or low earthworks.

The Battlemap;



The Battle. The first day;



The second day, 30th August 1862;

Confederate Army of Northern Virginia
Right Wing; 26,000 = 26 points.

Major General James Longstreet @ 2 points.
Nathan " Shanks" Evans @ 2 points.

4 stands of 1st class Infantry @ 3 points = 12 points.
4 stands of 2nd class Infantry @ 2 points = 8 points.
2 stands of Horse Artillery @ 1 point = 2 points.

Union Army of Virginia = 22,000.

5th Corps;

Fitz-John Porter @ 1 point.
5 stands of 2nd class infantry @ 2 points = 10 points.
1 stand of Horse Artillery @ 1 point = 1 point.

3rd Corp;
Irvin McDowell @ 1 point.
4 stands of 2nd class Infantry @ 2 points = 8 points.
1 stand of Horse Artillery @ 1 point = 1 point.

As you can see on the map, those Stands that are positioned on the table for the 2nd  battle are marked in red.

This second picture shows the stands that show up on the 2nd day.



Robert E. Lee turned up late on the first day with Longstreet.
The Union General John Pope finally arrived on the second day.
Although both Generals were present, they did not directly influence the battle so they have no points.

The Confederate Cavalry are worth 1point.  When dismounted, the cavalrymen  have zero points and a basic die is rolled for their firing and close combat.

The two Confederate stands positioned on the
flank of Chinn ridge can be bought on during
the 2nd battle. The Confederate  player throws
a die 6 at the start of their chosen Game Turn.
A six must be thrown for these two stands to
be moved onto the table.

The first and second day of the battle are played as two games each of 8 Game Turns. At the end of the first game, the Confederate player may reorganise any Stands still positioned on or around Stoney Ridge.

Bull Run can only be crossed at the bridges.

Well, this is my interpretation of the battle.
All done on a 3 foot x 2 foot table with 15mm
figures.

The figures shown in the pictures are Peter Pig and Miniature Figurines with a few Essex Miniatures.
The flags are by Peter Pig. The square bases are cardboard and the round bases are 40mm MDF From Minibits ( Pendraken ).




Wednesday, 27 November 2019

The Battle of Luzzera; Italy 1702.

This battle was one of a number of battles between France and Imperial Austria to take control of Italy. The battle took place in Lombardy on the 15th of August. This battle was a tough one with heavy casualties on both sides. At the end of the day, the French were fought to a standstill, with the Austrians to tired to push home their attack. Both sides dug in on the battlefield. A few months later the French Army retired.

The Armies are as follows;

France.
24,500 Infantry. = 24 1/2 points x2 = 49 points.
10,000 Cavalry. = 10 points x2 = 20 points.
Total = 69 points.


1) General Louis Joseph Duc De Vendome C-in-C =1point.
2) General Charles De Lorraine Prince De Commerci =1 point.
3) General Nicholas Catinat =1 point.

2 Stands of Grenadier Infantry @ 4 points =8 points.
11 Stands of Line Infantry @ 3 points = 33 points.
5 Stands of Line Cavalry @ 3 points = 15 points.
2 Stands of Light Dragoons @ 2 points = 4 points.
3 Stands of Heavy Artillery @ 2 points = 6 points.

Imperial Austria.
17,500 Infantry. = 17 1/2 points. x 2 = 35 points.
7,500 Cavalry. = 7 1/2 points. x 2 = 15 points.
Total 50 points.

A) General Prince Eugene of Savoy C-in-C = 2 points.
B) General Visconti = 1 point.
C) General Vaudemont = 1 point.

1 Stand of Grenadier Infantry @ 4 points. = 4 points.
7 Stands of Line Infantry @ 3 points. = 21 points.
3 Stands of Heavy Artillery @ 2 points = 6 points.
5 Stands of Line Cavalry @ 3 points = 15 points.

Notes.
● Stands can only be moved up onto the Dyke
via the slope at either end.

● Stands moving over the irrigation ditches must stop once the Stand is on them. The stand can be moved normally in the next movement phase.

● A Stand involved in combat whilst positioned in an irrigation ditch, deduct 2 points from their combat die roll.

● The fields do not impede movement or line-of-sight.

● The buildings represent large Farm complexes called "Casines". Stone farmhouses and buildings encompassed by a wall.

● The river Po can only be crossed via the pontoon bridge.

● The Dragoons can dismount.

The Prince De Commerci; This particularly brave Gentlemen was wounded seven times leading cavalry  charges! and expired at the end of the battle!. Therefore;
Each time the French Cavalry under his command move back or are removed,this figure suffers a wound. Should he gain 3 wounds within eight Game-Turns,the figure is removed.

●The battle is fought for 8 Game-Turns.The loser is the army with the most number
of stands lost. If the number of stands lost on both sides is equal, the side with the most
Points in stands looses the battle.

● I fought this battle three times. The first was solo. The second and third with my Wife Joyce and my Stepson Jason. The Austrians won twice and the French once.

This is a map of the battlefield with the positions of the respective armies.



This is the battlefield. I used 15mm 18th century figures. These are mostly Miniature Figurines with some Peter Pig additions.

The square bases are from picture framing card. The round 40mm mdf bases are supplied by Minibits.



The Dyke;
I made this from cardboard in sections. I then covered the sections with texturing
Paste and painting them once the paste had dried.



The fields are Mdf bases sectioned with Cold curing clay. I bought some " wheatfield"
Scenic scatter from War World Scenics. ( www.wwscenics.com).

The mdf bases came from S and A scenics, and Sarrisa Precision.

The mdf river sections came from a pack supplied by Sarrisa Precision. I added the river bank with Green Stuff putty. I then used emulsion paint and acrylic gloss varnish to finish them off.

The bridge " pontoons" were scratchbuilt as were the farmhouses using picture framing card and foamboard covered with texturing paste.

Friday, 20 September 2019

The Battle of Ceder Mountain 9th August 1862

The letters and numbers are references on the map below.

Union Forces;

2nd Corps; 8,800 = 8.8points x 3 = 27 points rounded up.

E) C-C Nathaniel P Banks @ 1 point

Williams Division;

D) Alpheus Williams @ 1 point.

A) Crawford, 1 x 2nd class Line Infantry @ 2 points.
1 x 1st class Line Infantry @ 3 points.

B) Gordon, 1 x 1st class Line Infantry @ 3points.

C) 1 Heavy Rifled Battery @ 2 points.

Augers Division;

F) Christopher Auger @ 1 point.
G) Geary 1 x 2nd class Line Infantry @ 2 points.
H) Prince 1 x 2nd class Line Infantry @ 2 points.
J) Green 1 x 1st class Line Infantry @ 3 points.

L) 2 x Light Rifled Artillery Batteries  @ 1 point = 2 points.

K) Bayards Cavalry Brigade ( 1 stand) @ 3 points. This brigade can dismount if required. This stand would be represented by 1 stand of horses ( 0 points) and 1 stand of dismounted cavalrymen at 2 points.

Confederate Forces

Jackson= 15000 = 15pts x 3 = 45pts.
A. P. Hill = 10,000 = 10pts x 3 = 30pts.

( 8 ) :  C-in-C :  Stonewall Jackson = 2pts.

Ewell,s Division.

( 1 ) : Richard Ewell = 1pt.

( 2 ) : Trimble :  2 x 2nd class Line Infantry ( 2pts ) = 4pts.

( 3 ) : Forno :  2 x 2nd class Line Infantry ( 2pts ) = 4pts.

( 5 ) : Early  : 1 x 1st class Line Infantry = 3pts. 1 x 2nd class Line Infantry = 2pts. = 5pts.

( 4 ) : 3 x Heavy Smoothbore Batteries (2pts) =6pts.

Winder,s Division.

( 6 ) : Charles Winder ( 1pt ).

( 7 ) : Ronald ( stonewall ) 2 x 1st class Line Infantry ( 3pts ) = 6pts.

( 9 ) : 3 Heavy Smoothbore Batteries ( 2pts) = 6pts.

( 10 ) : Taliaferro: 2 x 2nd class Line Infantry ( 2pts ) = 4pts.

( 11 ) : Garnet : 3 x 2nd class Line Infantry ( 2pts ) = 6 pts.

Hill,s Division.

( 17 ) Ambrose Powell Hill ( 1pt ).

( 12 ) Thomas : 2 x 2nd class Line Infantry ( 2pts ) = 4pts. 1 x 1st class Line Infantry 3pts. = 7pts.

( 13 ) Branch : 2 x 1st class Infantry ( 3pts ) = 6pts.

( 14 ) Pender : 2 x 1st class Infantry ( 3pts )= 6 pts.

( 15 ) Archer : 1 x 2nd class Line Infantry ( 2pts ).  2 x 1st class Line Infantry ( 3pts ) = 8pts.

( 16 ) 2 x Light Smoothbore Batteries ( 1pt ) = 2pts.

NOTES.

■ Only the Divisional Commanders are represented in the battle, but
I have listed the Brigade Commanders should you want to do your
own recreation.

■  The Union Army moves first on every Game-Turn.

■ The Union Army gets the initiative point on every Game -Turn.

■ Ceder Creek can be forded.

■ General Winder.
If a field gun in an adjacent square to General Winder is removed as a casualty, General Winder himself is also removed.

After a one Game-Turn gap, the General himself is restored asGeneral Taliaferro ( pronounced Toliver ).
General Winder was mortally wounded sighting the guns.

A.P. Hill,s Division.

No stand of A.P. Hill,s Division can be moved until a stand of Union troops
enters the wood on the South side of the Wheatfield ( marked with an " x " ).

Special movement.

The 2pt infantry are Line infantry. They can move in any direction but
cannot be diced for " avoidance".

Light Field Guns of 1pt can move as Horse Artillery.

Army Equipment.

All muskets are rifled = 3 squares range.

Rifled Cannon = 6 squares range.

Confederate Cannon are minus 1 when firing. ( poor ammiunition.)

Victory Conditions.

《1》The Confederates must remove 5 stands of Union troops by
the end of Game-Turn 8.

《2》The Union must get 2 infantry stands into the woods ( even if they get removed ) and must not loose more than 4 stands by the end of the 8th  Game-Turn. ( not including Generals ).

《3》The Confederates win if the Union army leaves the field
before the end of the 8th Game-Turn.

Well, as before this is my take on the battle based on my own perceptions. Myself and my Wife Joyce have played this twice and I have solo gamed it once. The Confederates can win but they do suffer!

On the day of battle it was extremely hot and the Cofederates suffered from the heat.

 There was also great confusion with the orders as General Jackson didn't let his Divisional Commanders know what he intended.

 General Hill got very angry with Jackson. His Division was further back to the left of the road, but I've represented his Division on table with conditions, as his Division came into the battle piecemeal.

On the Union side, Banks was still smarting from previous defeats. He was ordered to take up a defensive position.

However he was itching to redeem himself and ordered an attack not realising he was outnumbered 3-to-1!!.

I used dismounted cavalry markers for the 2pt infantry stands.

I used 15mm figures and those shown are from Miniature Figurines, Peter Pig and Essex.
The flags are by Peter Pig as are the buildings.

The hills were made by Brian at Essex.
The trees are by various manufacturers.
The outline bases for the wooded areas are by S and A Scenics.

The rivers, road and fields were made from thin cardboard.

The snake fencing is ready painted in 10mm and from
Northumbria Painting Service and MBM Scenery.

This is how the battle was set up on a 3 feet x 2 feet ( 90cm x 60cm ) table with 2 inch ( 50mm ) squares.



A map of the battlefield;

Saturday, 22 June 2019

Building a 15mm ship

In recent times I have had a request for some instructions, on how I built the basic version of the sailing ships that were pictured in the original copy of Table Top Battles. These models were built for 15mm figures and guns. The length of the ship is 100 mm so that it fits into the 100mm x 100mm (4" x 4" ) square grid I use for sea warfare.

The ship's that are shown in the latest copy are the same basic design but with extra bits added back and front. The originals were a rush job built in a day many years ago. I have made this version slightly wider than the original

So, having done some measurements which are all in millimetres, I've done a series of pictures to make assembly easier. Also, because my photographic skills are virtually nil, I have repeated the pictures of the measurements at the end of the montage.

I used texturing gel to cover the completed model but you could use PVA with a little water added to seal the model.

Lastly you may  need a stronger glue to fix the pieces of straw in place. These are added to help keep the sails upright.

Materials.
*  Foamboard or thick cardboard for the base, 5mm thick.
*  A sheet of card. I use the picture framing card but a cereal packet will do.
*  Some kebab sticks for the masts. These have to be detachable to show damage.
*  A drinking straw.
* A cutting knife ( ask Mum or Dad about this bit if you need help )
* Some PVA GLUE.
* A brush for the above.
* Some cocktail sticks.
* A board to cut out the parts on ( I don't want to be cited in a divorce case over damage to the dining table!! ). 

My apologies for the presentation. I'm still on the upward slope of a very steep learning curve !!!.

                                                           Fig 1


Fig2


Fig3


Fig4


                                                              Fig 5


Fig6


Fig7


Fig8


Fig9


Fig 10


Fig11


Fig12



fig13



Fig14


Fig15




Thursday, 20 June 2019

An 18th Century Expansion

Yes, I have to admit this was a digression on my part. It was not meant to happen. The 18th century has been a major interest to me for the last 20 or so years. However I had previously concentrated on the wars surrounding Frederick the Great. I got this insane idea on collecting " a few" figures for the The Great Northern War ( does the first part of this sentence ring any warning bells to you?).

Back in 2005 I ran the second of two postal campaigns based on the 7 Years War. The previous one used the conditions of the War of the Austrian Succession as its background. At this time the armies I had were quite large ( each army was of 84 stands!!,

 Don't ask me how I managed to paint them all and hold down a regular job !!). There were six players representing Austria, France, Prussia, Russia, Hanover and Piedmont in the first. The 2nd being Austria, France, Prussia, Russia, Hanover and the British Colonies in America.

For most of the 18th century the British Army played an auxilliary role to the Hanovarian forces. I also had armies representing Spain and the Italian City States, Genoa, Modena and Naples.

Basically armies moved from state to state ( the map is available in my book Table Top Battles ) . When two opposing armies moved into the same area I fought out the battle, solo, and sent the results to each player.


To set up the battle I would briefly research the ground using mainly modern maps and old ones if I could find any online to view. I would look at the numbers on each side then throw dice to decide who wanted to attack or defend. I then set up suitable terrain based on the maps I had seen.

There were a few surprises. In one game I set up, the Prussian camp was attacked by the Austrians.  I gave the battle a name based on the nearest town only to find out later that Frederick had actually camped near that town on one of his Campaigns!.

On another occasion the Prussian player used a strategic move which came to grief  over several campaign turns. Again I later found out through reading that Frederick has discounted this strategy because the supply lines were to vulnerable. I had taken this into account while umpiring!!

After these campaigns finished  I sold a large amount of the collection. This was in part due to outside influences but I still maintained a dozen or so bases of each nation. I just could not bring myself to let go of all of them.

A few years later. I found myself at a loose end one evening when my Wife was on a night shift. ( I very rarely had these as a working person at that time!!) and I realised  that I had never in my Wargaming Life attempted a historical game.

By now my available table space being 3 feet by 2 feet and my collection being a lot smaller,how was I to do this??. I started by picking a battle, in this case Lobositz.I then looked at the terrain. I knew I could not build the battlefield in its true features so I picked out the parts that influenced the battle. The armies were scaled at 1point for 500 men ( this Procedure is also shown in Table Top Battles ).

Not having large armies I "allied" certain figures together, in this case Prussia, Brunswick and Wurttemberg on one side, Austria,  Saxony, and Riechsarmee on the other. All the scenery was set up on the grid in a rough approximation of the battlefield and I set up the scaled down version of each army using the smaller squares to ascertain positions. It worked! Much to my surprise!.

I used the solo rules ( updated in the 2nd edition) and the result was a hard fought victory for the Prussians. We now come full circle to the reason as to why I am collecting another Swedish and Russian Army ( yes they went with the previous lot!. Why do we do it!!???). I want to to do as many historical battles as I can and write about them. I  retired from work at 65 ( I consider myself very fortunate) and this is a task I've set myself. I want to start in some sort of chronological order, so I,m starting with the Northern and Mulburian era. I,ve also dicovered that having painted the armies, I have to collect and paint dismount markers!. This is because the Russians, and in some cases the Swedes used their Cavalry in a dismounted roll.Hence the reasoning behind painting up the figures. In turn I haven't had much time for blogging.  Now I just need to paint up some Xhosa------------

This rather bad photo was taken from my old mobile to give you some idea of my methods.


These next pics are of the dismount markers prepped. The horse's are from The PeterPig AWI RANGE with the heads changed from the casque to tricorns from the HEAD range. The dismounted cavalrymen are PeterPig Jaegers, again from the AWI range. For the dismounted Poles, Cossacks and Militia I used figures from the Miniature Figurines Great Northern War with PeterPig Command. The flags are masking tape and roughly painted ( or will be) by me.






Thursday, 25 April 2019

Genesis of a ruleset



It sounds a bit grand doesn't it?. It's been a long road. I started war gaming in 1968. I had a game called " Battle of the Bighorn produced by a company called Waddingtons. For those of a much younger age, the game provided plastic figures of the U.S. Cavalry on foot and American Indians.

The soldiers were set up in the middle of the board and the Indians were set up around the edges. The idea of the game was to try and get the standard off the table with as many soldiers as possible ( I think!). The main thing about this game was that it was played on squares.

That set me thinking. At that time Airfix were producing plastic figures of Romans and Gaullic tribesmen. I made up my own board of 1 inch squares and started using a modified rule set from the game to fight the battles.

Moving on to 1970 and Don Featherstones book : Battles with Model Soldiers made its appearance. For me it was a revelation!. Proper Wargaming. All through the 70,s and 80,s this book was the bedrock of all subsequent gaming activities with my mates. Other inventions and systems were used and or amended as required.

Through all this time there were  good and not so good games. I was the one entrusted to write the rules and on occasion, especially when things were not going to well for one side or the other the inevitable arguments would rise to the surface.

" that unit is out of range because the distant is short by 1/8th of an inch"!
" that's not a melee  because you moved them, and even right at the end of the move distance they are still 1/8th of an inch short so you cannot use your melee bonus to decimate my unit!
And so on.

I wanted to use squares but my mates didn't like them so you go with the majority vote. As one of them said " you cannot cheat with squares!
Indeed at one point I was so depressed with the constant wrangling I actually binned an entire  group  of 150 figures that I had only just converted and painted!!.

Well, you know how it is. Once war gaming is in the blood you cannot give it up, and I started back in 6mm. I bought a load of Heroics and Ros English civil War figures. The main reasons for this is because, ( a) they were cheap and (b) they were quick to paint.
 I wrote some rules for using them and  the same group used them. This was one of the the best situations we ever did.

A mate of mine came up with a campaign and he also did an area campaign map of Britain. There were 6 of us, three Royalist and three Parliamentarians. ( Yes, I was Charles the 1st which gives you some idea of what happened to me!!).

However, the campaign went really well. We fought small actions using my mates 28mm figures and the larger actions using my 6mm stuff. Even without doing anything totally historical the campaign culminated in the siege of Oxford. We actually recreated roughly the city of Oxford and it's defences on a 6' by 4' table using all my 6mm figures and buildings.

The city fell and ended the campaign. The rules that I used seem to work well and  were accepted by the group.  I wrote them up ,and entitled " Matchlock " I submitted the set to Partizan Press who published them in 1988.

Situations never stay the same, and thus it was for our group. Everyone went their separate ways as life guided each individual on their separate path to follow  their own destiny ( profound philosophy here!!).

I was having the odd game on remote occasions but more often solo. I met Joyce and after a time together she asked about war gaming. Well, she had a go, but it was obvious that that the historical complexities were going over her head.

However I did not want to dent her enthusiasm so, that's when I decided to ditch the historical stuff and go right back to basics. With squares. Once again I had to start from scratch having had to sell most of my figures to cover debts. This time I started again with 15mm.


I wrote up a rule set using the squares and Joyce picked up on it really quickly. In time I also met other blokes who were interested in Wargaming and also had a go at the game using the squares. One in particular (sadly deceased) wanted to try Fantasy gaming but could not get his head around  the rules printed by the Nottingham Empire. After playing the grid game I had set up, he was hooked. Joyce was instrumental in the way the game was structured in order that It could be picked up quickly and easily.

I married Joyce.

With extensive  help of my Brother- in- Law Des, who had a computer and  Jill, one of Joyce's friends, who typed up the original manuscript, the first attempt at publishing came about.

" Wavey Bayonets And Spaghetti  Spears" was the first attempt at this. It got a small write up in Miniature Wargames , the title came from an article I had read. Needless to say it got a few sells but died quietly!!

By this time I had realised that the hobby was moving upmarket with some big hitters making their presence known. The rule system worked so ,with some add- ons and a colour cover, Table Top Armies made its appearance. Once again with my brother- in -laws help plus a review in Wargames Soldiers and Strategy we tried to get it out there. Another quiet death!!

I must admit I was ready to give up, but something kept driving me. I knew the rule system was good. People who had never wargamed had tried it and enjoyed playing. Those that had time were coming back. At this time my financial situation was picking up a bit but I realised  I had to present something a bit more " professional ".

So, once again with a great deal of help from my Brother in Law with his computer skills plus a ISBN NUMBER, TABLE TOP BATTLES. came out. At this time I was also running a postal campaign based on the War of the Austrian Succession. I did a later one based on the Seven years War. Both went very well.

 There was a good review in Battlegames, and Patizan Press were doing the distribution. This time there was some movement and I was told that small numbers were selling world  wide . Since 2007 it has been selling in small numbers.

Fast forward to 2018. During that year a review suddenly appears in Miniature Wargames. I was a bit surprised. The basic premise was that the rule set was ok but a bit history-lite and not for serious gamers.
Well, mentally I agreed with this in principle, however I still felt that they could still hold an historical game together.

A time later I received a letter from a friend telling me that a member of the Solo Wargames Association ( now online and called Lone Warrior. Editor is Richard Barbuto.) had reviewed them and played an historical game. The reviewer found that although Table Top Battles was not historical the rule set still gave a historical result!

My morale was restored by reading of this.  I still felt that the rule system rocked!!
In the last few years the Wargames Association of Reading has allowed me to present  a Participation Game at their annual Warfare event in Reading. This has also been well received by those members of the public who tried a game.

Now here we are in 2019 with  digital technology well and truly wrapped around humanity. One of my Stepsons suggested putting the book on-line. I also thought about going the whole distance by updating the book with a new cover etc.
After 46 years of work I had also been lucky to reach retirement!

So it was that Table Top Battles version 2 appeared both as a paperback and pdf file. It has been selling slowly but steady. On a personal level I felt vindicated. It won't be everybody's "cup of tea" but judging by the success of  Richard Borgs Command and Colours system using hexes. Peter Pigs rules, some of which use squares ( and pre-date my efforts). The release of " To the Strongest " by Simon Miller and " Tin Soldiers in Action by Rudiger and Klaus Hofrichter more recently, show that the use of the square grid in war gaming has found its place in the hobby.

Joe Morschauser started using squares back in the 60s and Charles Sweet continued in the70s but very few people ( including myself) knew of them until recently.

 I feel proud that I have helped kickstart this particular form of wargaming back in to the mainstream. As stated in previous blog posts, using a grid makes a lot  of movement rules redundant. There is no argument about whether a target is in or out of range and  close combat is unequivocal. I will continue using squares and my one regret is not sticking to this system in the first place. Hindsight is a wonderful thing!!

Hopefully you, dear reader have managed to stay awake through all the above! Next time I will be writing about scratchbuilding ships.