Saturday, 13 December 2025

The Battle of Valverde. New Mexico Territory, February 21st 1862.

 This article is my personal interpretation of events at this time. Any mistakes are my own.

On a cold morning in February of 1862 a watery sun shone through the clouded sky over Fort Bliss. Within, and around its environs 2,500 men went about the business of preparing for conflict: saddling up, checking weapons, storing rations, packing ammunition and receiving orders.

This was no mob of ragamuffins. This was a formation of professional soldiers committed to fighting for the Confederate cause led by experienced officers.

Unfortunately the General with the job with leading this force lacked the Martial Spirit for the task ahead. Brigadier General Henry Hopkins Sibley had grandiose ideas of  bringing all of New Mexico under Confederate control. He said he had sold the idea to the Government in Richmond for this campaign. However there were those in the force who doubted that a General who was permanently drunk could sell anything !!    

An additional important problem, one that Sibley seems to have overlooked in his grand scheme, was that although New Mexico had some Southern sympathizers it was staunchly Union. Also, the Mexican locals were not enarmoured with their Texan neighbours. Nonetheless the Confederate Brigade set out on the 140 mile ride in rough weather to Fort Craig, the main Union post in the territory.  Sibley’s plan was to take the fort then move further North onto the main Union supply base at Albuquerque.


The Union Commander of Fort Craig was the complete opposite of  the Confederate General. Colonel Edward Canby was taciturn, energetic and a total professional. When he received intelligence that a Confederate force was heading toward his Headquarters he set about organising the defense.

All outlying forces were called in. Additional volunteer troops were sent for from Colorado. The forts defenseworks were strengthened. Eventually, the Confederate army arrived at Fort Craig forming up outside the walls. Sibley hoped to draw out the Garrison, but Canby kept his men firmly within the fort.

After an Officers briefing, having noted how strong the forts defenses were, the Confederates decided to march around the fort.  The grey-clad troops crossed the Rio Grande River from west to east, then marched north intending to recross the Rio Grande upriver from the fort cutting the forts supply line to Albuquerque..



However the Union General Canby, was not one for sitting still. Leaving a small force to guard fort Craig,  Canby mustered every man he could to march north and stop the Confederates from crossing the Rio Grande and realising their mission…



CONFEDERATE ARMY OF NEW MEXICO: 

2,550 Officers and men = 2.550 x 12 = 31pts.

Nominal Command : Brigadier General Henry Hopkins Sibley. (  To quote a phrase from Mr Albert’s book:” the Officers were not sure if Sibley was ill because he was drunk, or drunk because he was ill”!) on a number of occasions he recused himself from Command when battle was imminent.

Actual Command: Colonel Tom Green  @ 1 point

2nd Command: Lieutenant William Read ( “ Dirty Shirt”) Scurry  @ 1pt.

1 Artillery Battalion = 4 Batteries each of 3 guns and 30 gunners = 360 gunners = 0.360 pts x 12 = 4pts r/d = 4 stands of Light Horse Artillery  @ 1pt = 4pts.

The 2nd Texas ( Arizona Militia ) Mounted Regt = 250 Men = 0.250pts x 12 = 3pts = 3 stands of Cavalry @ 1 point = 3pts. Lieutenant-Colonel Charles Pyron @ 1 point.

The 4th Texas Mounted Regt = 600 men = 0.600pts x 12 = 7pts r/d = 3 stands of Cavalry @ 2pts = 6 points. + Colonel James Riley @ 1 point.

The 5th Texas Mounted Regt =  600 men = 0.600pts x 12 = 7pts r/d = 3 stands of Cavalry @ 2pts = 6 points + Major Samual Lockridge @  1point.

Note: If you wish to represent the Company of Lancers within the 5th Regiment, the muster would read: 2 stands of Cavalry @ 2 points. Lockridge @ 1 point. 1 stand of Cavalry @ 1 point and one stand of Lancer Cavalry @ 1 point.

On the battle plan the Lancers are shown as a dotted square to the right of the 5th Regiment.

The 7th Texas Mounted Regt = 600 men =  0.600pts x 12 = 7pts r/d = 3 stands of Cavalry @ 2pts = 6pts + Colonel William Steel @ 1pt.



THE UNION ARMY OF NEW MEXICO:

3,800 Officers and men. = 3.8 pts x 12 = 46pts r/u.

C-in-C: Colonel Edward Canby  @ 1pt.

1st U.S Cavalry = 200 men = 0.200pts x 12 = 2pts r/d = 2 stands of  Cavalry @ 1point = 2 points..

3rd U.S. Cavalry = 200 men = 0.200pts x 12 = 2pts r/d = 2 stands of Cavalry @ 1 point = 2 points.

Major Thomas Duncan @  1point.

5th U.S. Infantry = 400 men = 0.400pts x 12 = 5pts = 2 stands of Infantry @ 2 points = 4pts + Captain Benjamin Wingate @ 1pt.

7th U.S. Infantry = 200 men = 0.200 pts x 12 = 2 pts r/d = 2 stands @ 1point = 2pts.

10th U.S. Infantry = 200 men = 0.200 pts x 12 = 2 pts r/d = 2 stands @ 1 point = 2pts.

Colonel Benjamin S. Robert’s @ 1 point.

1st New Mexico Infantry = 560 men = 0.560pts x 12 = 7pts r/u = 3 stands @ 2points + Colonel Kit Carson @ 1 point.

2nd New Mexico Infantry = 360 men = 0.360pts x 12 = 4pts r/d = 2 stands @ 2pts.

3rd New Mexico Infantry = 360 men = 0.360pts x 12 = 4pts r/d = 2 stands @ 2pts.

4th New Mexico Infantry =  0.360 men = 0.360pts x 12 = 4pts r/d = 2 stands @ 2pts.

5th New Mexico Infantry = 0.360 men = 0.360pts x 12 = 4pts r/d = 4 stands @ 1pt = 4pts.

2nd ColoradoVolunteer Infantry = 300 men = 0.300pts x 12 = 4pts r/u = 2 stands @ 2pts.

Graydon’s Independant Cavalry Company = 100 men =  0.100pts =1 stand @ 1point.

Mc Rae’s Artillery Battery = 6 guns each with 30 gunners = 180 gunners = 0.180 x 12 = 2pts r/d =  2 stands of Light Horse Artillery @ 1point.

BATTLE NOTES:

* Dismounted Cavalry are 1pt less than their mounted selves. If the mounted Cavalry are 1 point then just throw a basic die roll for the dismounted stand.

* Dismounted Cavalry stands can move in any direction.

* All the Infantry in this battle are treated as Line Infantry. Therefore they can only move through the face of a square, not a diagonal.

* The Confederates retain the Initiative Point for the entire battle.

*  The Confederates win any tied results.

MORALE

1)  Add up the points of each army to arrive at a total.

2). That total is then halved to get a final number.

3)  Those numbers are then SWAPPED OVER. In this case ,the Union Army is 31points, The Confederate army is 46 points.

Note: This is because one of the Union Volunteer Regiments panicked which caused other Regiments to waver.



As Stands are removed, the points are deducted from the total of the respective Army.

* The battle will be played for 8 Game Turns and/or until one side’s Morale Total is reduced to Zero.

The Union Player also wins if they stop the Confederate stands from reaching the Rio Grande. ( the Confederates were short of water)

The Confederates also win if they control the crossings at the river and remove all the Union stands from the east side of the river

* This is a regimental sized battle, therefore, stands of a regiment must always remain in squares adjacent to each other even on a diagonal. This rule also applies to each of the regimental commanders present.

* If for any reason the stands of aany Regiment become separated, each stand of that regiment will deduct 1 point from its Firing and Close Combat die rolls.

* FIRING:

The Confederate troops were armed with shotguns, pistols and smoothbore carbines therefore the range for all Confederate ( and Union Cavalry ) carbines is 2 squares. The range for pistols is 1 square.

The range for Union Infantry muskets is 3 squares as the Federal troops were better armed.

The Confederates were also hampered with their artillery. They were outranged by the Union guns therefore: Confederate artillery has a range of 4 squares. The Union Artillery is 6 squares.

I’ve put small squares of card with the Regimental number on each stands.



*TREES: 

The trees cannot be moved. They block line-of-sight for shooting and hamper movement.

* THE RIO GRANDE:

The river can only be crossed at the Fords. Any stand being forced into any other part of the river will be lost.

THE OLD RIVER BED:

*The silt from this had gradually built up into an embankment, the river having changed its course by natural means. Therefore, Union troops firing at any stand behind the Embankment must deduct 2 points from all Firing die rolls.

* The Embankment is classed as “Trench” during Close Combat.

* I’m not sure whether the mounted troops were able to go over the embankment or not. Therefore I’ve judged it too awkward for the horses to go into the ditch then up over the embankment. Mounted troops have to go around either end of the Embankment.



* McRae’s Battery: These Union Guns became the focus of some intense fighting during the battle and a morale booster for the Confederates. If either of the Union Artillery stands suffers a “ move-back”as a result of Close Combat, that stand is removed by the Confederate Player.

If the Confederate Player manages to capture both Artillery stands, 10 points are added to the Confederate Player’s Morale total.


THE HISTORY.

New Mexico is an unforgiving environment for man and beast. Even the local population were at subsistence level. Therefore everything required for a campaign had to be carried either by the men, or in waggons.

The name for this battle comes from the Spanish for “ Green Valley” so this area must have been one of the few places that was habitable.

There were native tribes in the area raiding both Union and Confederate supply trains if the opportunity arose. The weather also played its part in bringing yet more problems for the soldiers of both sides to cope with.



When the war started there was a change of personnel. Officers resigned their commissions and soldiers left their posts in order to sign up to the Confederacy. Therefore some forts became vacant. Others like fort Craig were strengthened by the remaining Union Command.

Although on the western fringe of the main theatres of conflict, New Mexico could not be neglected by either side. Both sides could use the state to make incursions into each others territories.

This is the first of four battles in what became known as the Glorieta Campaign.

THE LANCERS:



Company B of the 5th Virginia Mounted Rifles carried a lance. During the battle they charged the Colorado Volunteers thinking it was a Green Regiment that would break. That was a deadly mistake. As the Confederates thundered toward them, the Commander of the Union troops coolly ordered a firing line. As the Confederates came up. The Union troops unleashed a massive volley which ripped through men and horses alike.

The survivors of the charge turned and galloped back to their line, where they promptly threw away their useless lances and took up their pistols and carbines. Therefore:

* If the lancers are used they do not get the three points for Close Combat against Infantry on flat open ground.

* Cavalry do not get the three points for attacking Infantry in the open. ( This is because the cavalry don’t have swords and the Infantry are armed with bayonets)

* The Lancer stand cannot fire until it has been in Close Combat at least once. Having done so, the stand must move back and spend one Game-Turn with the Regiment after which it may move and fire.



CAVALRY AND FIREARMS:

These are my personal perceptions of the tactics used. Those with a deeper knowledge of events will have a better understanding.

During this era, American Cavalry fought as Dragoons, very often dismounting to fight. This is because Infantry Muskets were now rifled giving a much greater range and accuracy. Charging formed Infantry or Infantry behind cover could be deadly as proven by the actions of the Lancers..

The weapons of choice being a knife, smoothbore pistols and carbines. ( a smaller version of the musket that the infantry carried.) Swords were carried by Officers and in some Regular Union Cavalry Regiments but not very much by the Confederates.

They were more a badge of rank and very rarely used. The troopers preferred to use their pistols rather than swords.

Now. I don’t know the exact course of events during this battle. Whether the Confederates advanced on foot or used their horses, or a mix of both. There was a thin screen of trees between each of the protagonists which made it difficult for each side to see what was happening. Therefore it could be a mixture of both, so Players have leeway as to how they fight the battle


To cover both events I use mounted figures with dismounted figures and horses:

* figures can ride then dismount within the same movement phase, or vice-versa.The cannot perform this action with enemy stands in adjacent squares. Stands can mount up and ride within the same movement phase but not with enemy stands in adjacent squares.

* Stands may fire within the same Game-Turn that they dismounted.

* Stands may not claim cover from the Embankment when mounted.

* When mounted, all Firing is at PISTOL RANGE. ( one square)

* When dismounted all Firing is at CARBINE RANGE ( two squares).

CREDITS:

The figures are all 15mm and are a mix of Miniature Figurines. Peter Pig and Essex figures. The waggons and mules are from Peter Pig. Nearly all the Command Figures are Peter Pig. The flags are from Peter Pig.

The special Lancer stand is of Essex Miniatures. I cut off the swords and scabbards and added the lances from Pendraken spears. The little flag was cut from a Peter Pig flag. The Pennants were cut from sticky labels.

The trees are from various manufacturers. The hills are made of self adhesive cork tiles cover with Fine Turf from the Woodlands Scenics company. The square outline is  ( I think?) Jarvis Scenics Sand.  The river sections are thin card. The hedging strips are from Pendragon Miniatures.

The dry river sections are from a Wargame Show bring-and-buy. The Embankment is made from Panscrubbers and BlueTack. The cloth covering is from Deep Cut Studios. It’s the “ Iberian Plain” with a Custom 2” square overlay.

As always. The table is 3 feet ( 90 cm) x 2 feet ( 60cm ). The stands are 40mm x 40mm and cut from picture framing card. The 40mm round stands are from Sarissa Precision.



Saturday, 25 October 2025

The 5th Century in Britannia part 12: Arthur’s 10th battle : The River Tribuit June 489AD.

 This article is my personal interpretation of events in this era. Any mistakes are my own.

Having won the battle at “ The City of Legions” ( Caerleon, Arthur’s Headquarters.) Arthur sets his remaining warriors in pursuit of the Picts and Scots-Irish. Having started the pursuit, the Infantry take over from the Cavalry as the ground became more rugged.

 There are tough skirmishes as the Commitatus chases down groups of Picts and Scots-Irish.( known as the Del Riata). The tribesmen are following the route back to Aberaeron. There are no prisoners. Gradually the Picts and the Scots-Irish make it  to Ciliau Aeron. Here they are met by the 1600 warriors who were guarding the fleet.

As Arthur comes up with his men he calls a halt. The 1600 warriors from the Fleet have formed a battle line. They are joined by about 1200 Picts and 1600 Scots -Irish survivors from the pursuit. Arthur brings up his cavalry. He gives Owain instructions not to attack but to be seen to be ready. By doing so the Picts and Riartans dare not break their shieldwall.

On their south-western flank the Picts have the river Aerfon. On the north-eastern flank the Riatans have the slopes of Banc Y. Carnau. Once again Arthur rests his Army under arms overnight, with the Cavalry dismounted but ready to go at a moments notice. Arthur has lost roughly a thousand men in killed and wounded, still leaving him 4000 men to face the enemy.



As the sun rises over the mountains, both sides ready their weapons. For the Scots-Irish and Picts they know this is a fight to the death. The tribesmen are tired and hungry.They cannot outrun the Briton Commitatus.There is no escape. Already they  can see the smoke rising from their anchorage as the British fleet destroys their ships.

In turn Arthur knows he must have complete victory to owerawe the Kings who he knows are plotting against him.

THE BRITON COMMITATUS; 4000 men = 4pts x 10 = 40 points.

The Pendragon ( Arthur )    @ 3 points.

4 stands of Veteran Infantry  @ 3pts = 12 points.

3 stands of Auxilliary Infantry  @ 2pts = 6 pts.

2 stands of Light Archers  @ 1pt = 2pts.

Cadwy  @ 1pt.

Owain the Cavalry Commander  @ 2pts.

Iddon,s Militia;

Rogatainus  @  1pt.

2  stands of Militia Light Archers @ 1pt = 2pts.

2 stands of Militia Infantry @ 2pts = 4pts.

2 stands of  Auxilliary Cavalry @ 2pts = 4pts.

Arthurs Bucellarii, 1 stand @ 3pts.



REINFORCEMENTS:

12 of the Briton ships have come into shore and destroyed the Tribal boats. Now the 600 Warriors from the fleet led by Geraint Llyngesic ( the Briton “Navarch” ) are rushing to help Arthur in his destruction of the tribal Army.

600 men = 0.600pts x 10 = 6pts = 2 stands of Warriors @ 2pts = 4pts. 1 stand of archers @ 1pt. 1 Warleader ( Geraint ) @ 1pt.

* The reinforcements will come onto the table at the Tribal baseline from Game-Turn 3 onward.

* At the start of a Game-Turn, the Briton player will throw a 12 sided die. On a score of 7, 8, 9, 10,11 or 12 ,the reinforcements are positioned on the base edge across the road. The Briton Player can move them when the Briton Army is moved.



THE TRIBAL ARMY.;  4,300 = 4.3pts x 10 = 43pts r/d.

THE PICTS; 1,200 + 800 from the Fleet = 2,000 =



2.pts x 10 =20 points

Briacat  @ 1pt.

5 stands of Warriors  @ 2pts. = 10pts.

3 stands of Seaxon Warriors @ 2pts = 6pts.

1 Seaxon Leader ( Audulus: fictional ) @ 1 point.

2 stands of  Light Archers @ 1pt. = 2pts.

THE SCOTS¬IRISH: 1,600 + 800 from the Fleet = 2,400 =



2.4 x 10 =24pts.

Laun Mac Eric  @ 2pts.

2 stands of Archers/Slingers @ 1pt = 2pts 

10 stands of Warriors @ 2pts = 20pts.





FIGHTING THE BATTLE:

* The battle will be of either eight Game-Turns OR when one side suffers a Morale collapse.

*Each side will note down the respective Morale totals of each army. However, the Picts and Scots-Irish morale totals are kept separate.
   The Britons ;       20 points.
   The Picts ;           10 points.
   The Scots-Irish ;  12 points.

* As stands of figures are removed from the opposing armies, their points are deducted from their respective Morale totals.

* If the Britons Morale total  is reduced to zero first, the Briton army will retreat and the Tribal Army is victorious. ( In historical terms I think the survivors would head for Aberaeron and take whatever boats were there back toward Alclud).

* If either the Pict or the Scots-Irish suffer a morale collapse, it is a victory for the Briton Army. ( this would mean the death of all enemy Warriors.)

* The Britons retain the Initiative Point for the entire battle.

* The Britons Move and Fire first, on the first Game-Turn. From Game-Turn 2 onward, each side will dice to see who moves and fires first.

* The Britons win any ties.

* Stands can be moved onto the hilly ground but stands can only be moved at one square distance if they do. Stands cannot be moved onto the area of Banc Y. Carnau.



THE HISTORY;

As with all the previous articles this is complete conjecture. The numbers involved are my own estimates. However I',m going to stick my neck right out on this one. The Welsh name that Nennius gives for this battle is Treath Tryfrwyd.  The AI says that the name is pronounced. “ Treh-ath Tru-vroo “ . It means "The strand of the pierced or broken place".

Given that I think the "City Of Legions" is Caerleon  ( Arthur’s Headquarters) and that Arthur pursued the enemy, the battle of the river Tribuit [ the name given to the battle ] could not have been far away. The Picts and Scots-Irish warriors would have followed the Roman Road back in their haste to get away from the pursuing Britons.

My reasoning for deciding on this location is firstly, that the river Aerfon has a lot of bends in the area of Cilliau Aerfon. [ Nennius: The Broken Place? .] it could be that in that time period the terrain was more broken despite the Roman Road. Ciliau in Welsh means “ corners”.

The village of Ciliau Aerfon has a long history possibly dating back to Roman times. The village is on the south western side of the river, so is not shown on the battle map.

Cilliau Aerfon sits in a "Cut" in the hills that form the southern end of the Cambrian Mountains in Wales.  These Mountains run south west to north east [ Nennius;" pierced through" ] with the mountain of Banc Y Carnau dominating the locality. The really tricky part is the river Tribuit.  My personal theory is that Tribiut is an interpretation of the Germanic word Tribut meaning tributary river.

Was that meant that the Aerfon was a tributary river?. ( the AI says that it is..) Plenty of very good theories exist about other battle sites. However there is no question that it was a personal victory for Arthur.  The action destroyed the Pictish and Scots-Irish threat to the Briton Kingdoms for good. ( I’ve strayed away from the established line that Arthur fought the Saxons at this battle ). The Scots -Irish and Picts were just as much a threat if not more so because of their naval proximity to the Briton Kingdoms, ( which I think were known collectively as Cambria).

In earlier times the Scots-Irish had dominated the area so this battle finally killed off any chance of that happening again.



CREDITS:

The Picts are a mixture of Redbox and Hat Miniatures. The Scots-Irish are from the Hat Miniatures Goths as are the Saxons.

For the Britons: Arthur’s foot veterans and cavalry Bucellarii are metal Newline Designs 20 mm as are the archers. The Briton Auxilliaries are from Hat Miniatures Late Roman Light Infantry. The auxiliary cavalry are also Hat Miniatures.

The Leaders of the Tribal army are all Hat Miniatures figures. The standards are sticky labels on Spears provided by North Star Miniatures and hand painted.

On the Briton side, Arthur is from Newline Designs 20mm Late Roman range. Cadwy and Rogatainus are from the Hat Miniatures Gothic set. Owain is a Hat Miniatures Late Roman Cavalryman on a Ceaser Miniaturs Horse.

The Briton Standards are a mixture of Late Roman  Dragon provided from Hat, sticky labels on javelins from North Star and in the case of Arthur’s standards and the shield decals on the Veterans shields, these were obtained from Little Big Man Studios.

The square 40mm stands were cut from picture-framing cardboard and the 40mm round mdf stands were sourced from Sarissa Precision.

The hill sections were cut from self adhesive cork ( Which I finally got around to putting flock on! Sourced from Debris Of War) and from Brian of Essex Miniatures. 

The trees were from various manufacturers. The river and road sections were cut from thin card. The hedgerow came from Pendraken Miniatures.

Finally. The cloth is 3ft ( 90cm ) x 2ft ( 60cm) custom cloth from Deep Cut Studios.